Christian Tschinkel © Stefan Knittel Christian Tschinkel © Stefan Knittel

Christian Tschinkel: music theorist, composer and sound director of acousmatic music. After studying psychology, musicology and electroacoustic music, he is mainly concerned with theoretical, practical and also speculative areas of acousmatics. The latter ones he calls "acousmonautics". In 2017, he founded his own experimental space, the AKUSMONAUTIKUM, which, after several years of operation in an old factory, has now become his existing multi-channel system. He uses it to collaborate with other musicians and artists on various projects. Since 2023 he's been a university assistant at Institute 1 of the MDW.

 

The working title of my dissertation project is called "The Archephone – a multi-perspective phenomenology of the acousmatic sound object" and it focuses on the sound coming through loudspeakers. Entirely in the sense of musique acousmatique, a holistic approach will be pursued to mediate between composition, music theory and artistic research. It covers the topics of music production, (acoustic) staging and interpretation and ultimately also a study of perception, so that in the best case, any gain in knowledge can have an impact on theoretical and compositional aspects. The aim is to expand the experience of the acousmatic sound image and to understand it as a process from the auditory spatial localization of a sound object and the registration in perception via the evocation of mental images (triggered by metaphor thinking) to a physical state of arousal as an indicator of an emotional musical experience. With the introduction of the concept of the "archephone", the intention is not so much to illuminate visual and visualizing perspectives (like this sound bodies, -objects, -figures and so on do), but to pursue the approach of acousmatics as a school of listening and hearing based on certain energy models. "Archephony" aims to explore its multi-dimensionality (e. g. through different room sizes projected into one auditorium at the same time or the simultaneous play with discrete and phantom sound sources), which goes beyond the previously common terms of holophonics and 3D audio.